Boards and Barley — Play Testing

Play testing is a critical step to board game design. Ed takes the time to walk through how he approaches play testing by comparing the process to sculpting. The approach of testing ten times before making a change is a critical point that needs to be remembered with working on a board game. I wish I had that advice early. Unfortunately, I let my ideas take hold of me and change multiple things all at once. I will learn at some point <smile>. Thanks Ed!

Visit: Board and Barley – Game Design Process: Playtesting

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