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Breakdown of POD Pricing

The first full year of Smart Play Games is coming to a close soon and I’ve collected many many capital-O opinions about the viability of the POD business model for indie card game designers. from Pocket http://ift.tt/1AHjm0E via IFTTT

What Is the Deal With Board-Game Cafes?

On a gorgeous fall day when most of New York City was outside enjoying the weather, I spent part of the afternoon in a small storefront trying to figure out if my son was a French or Russian spy. from Pocket http://ift.tt/1v6bm4E via IFTTT

The Price is Right!

Now that we are moving toward getting Stones of Fate out to retail stores, one thing on my mind has been “How do I set the MSRP?” I am sure this is a question that comes up frequently with every publisher as they bring their games to market. from Pocket http://ift.tt/14znC5e via IFTTT

Game Design: Starter Prototyping Tools

I recently asked myself the following question: “If I were to start over with game design, which prototyping tools would I buy to get started?” I’ve made numerous prototypes and I’ve learned what to do and what not to do. from Pocket http://ift.tt/1v9Gljo via IFTTT

What Chefs Can Teach Us About Game Design

Since the emergence of the celebrity chef concept, we all have a high level of exposure to many of these ideas.  Names like Anthony Bourdain, Alton Brown, Emeril Lagasse and Gordon Ramsay invoke associations in the masses in a way they never did before. from Pocket http://ift.tt/13ZE5zh via IFTTT

The Spark

Why do you design boardgame? I’m certain this question has been asked many times to each and every game designer. from Pocket http://ift.tt/1DVfTcc via IFTTT

“Level Up Learning” Captures State of Digital Games in Classroom

Amid a boom in investment and experimentation with educational technologies in U.S. schools, digital games are gaining a strong foothold in the K-8 classroom, as teachers report incorporating video games in their curriculum  with  positive results. A national survey of nearly 700 U.S. from Pocket http://ift.tt/1zDQXZP via IFTTT

It’s alive… Mill City has made it to Kickstart… Yes Way!

Mill City has finally made it to Kickstarter (link)! It started off as a 2 player microgame submission for an Unpub contest and has matured into a 2-4 player hand management minigame. I am proud as to its progress and hope to see it succeed. Several players have helped shaped Mill City and morph the…

Conceptual Model from my Everyone Plays… book

I’ve gotten permission to release Chapter 3 from my book, Everyone Plays at the Library, for free. This chapter presents a model of game experiences that I developed in order to bring together games of all types. from Pocket http://ift.tt/10AW5yE via IFTTT