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How to design a board or card game: 10 prototyping tips
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Designer/Publisher Speed Dating at Gen Con 2014
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What it’s Like to be on the Jury for the Spiel des Jahres
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Shreveport-Bossier seeing uptick in board gamers
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Uncertainty in Analog Role-Playing Games, Part 2
[This is the second part in a multi-part series examining how uncertainty works in an analog role-playing context. The first part can be found here.] To design any game within a culture means controlling different aspects of socially experienced “uncertainty” within the game. from Pocket http://ift.tt/YIL2lS via IFTTT
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Analog Game Studies
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Money Nothing Sacred Games
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Designing for The Deep Dive
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Your Turn: A Documentary About Playing Board Games
I love playing board games. I made this documentary of people playing board games and expressing why they enjoy playing boards in order to share that passion. The song ‘July.#04’ by arizono kazuhiro is used in this documentary under a Creative Commons Attribution-NonCommercial license. http://freemu from Pocket http://ift.tt/1D4bwxG via IFTTT