Tag Archive for Pocket

Progress Report – 12.14.2014

Roxley Games believes in absolute transparency when it comes to fulfilling a Kickstarter. To this end, Team Roxley will be issuing a progress report every 1-2 weeks.  This progress report will also include some text talking about what we are currently working on.   from Pocket http://ift.tt/136lJeQ via IFTTT

Ziggurat: Building the Game

I designed Ziggurat the Thursday evening before Prototspiel-Madison in October. I prototyped it the Friday of Protospiel. It was played four times during Protospiel. And I am finally putting together the pieces to turn it into an awesome game! from Pocket http://ift.tt/1IJPvan via IFTTT

How useful are Boardgamegeek Ads?

There has been some debate on the internet whether Boardgamegeek ads are beneficial, in particular to Kickstarter campaigns.  I recently ran a Boardgamegeek front page ad that went to a preorder page for my game, “Kings of Israel“. from Pocket http://ift.tt/1zDAqTH via IFTTT

Stepping Up Your Game’s Theme

Kickstarter has gone through some significant changes over the last couple of years, and as a result, the boardgaming industry has as a whole. The biggest change is the amount of games being made. Not only is the quantity growing, but the quality is stepping up at the same time. from Pocket http://ift.tt/1pXzE1B via IFTTT

Mechanics and Analysis

To illustrate, consider Blue Moon. I disagree with Tom on the amount of theme that’s there; he says there’s no theme, that Blue Moon is basically a glorified bidding game. Meanwhile I can’t tell why he can’t see the theme that’s threaded throughout the game, glorified bidding or not. from Pocket http://ift.tt/1tyV9C8 via IFTTT

Tradecraft: Problems You (Want/Don’t Want) To Have

The new issue of ICV2 put the current game trade problems into context (the article isn’t online yet). The game trade is booming. It has been booming for years now, but this year is one of the best in recent memory. Product availability, however, is poor. from Pocket http://blackdiamondgames.blogspot.com/2014/10/tradecraft-problems-you-wantdont-want.html via IFTTT

Board games are back, and Boston’s a player

This article is featured in the Nov. 30 issue of the Magazine. WHEN WE WERE KIDS, we played games. from Pocket http://www.bostonglobe.com/magazine/2014/11/26/board-games-are-back-and-boston-player/tMzvNNO1BlGo8J598Q3PZI/story.html via IFTTT

8 Board Game Skills That You Will Use on Thanksgiving

While we’ve told you about some great games to play on Thanksgiving, most people will wind up using some board game mechanics whether they know it or not. “Hey Sandy. I’ve got the mashed potatoes over here. I’ll give them to you if you give me the carrots.” from Pocket http://ift.tt/15yFH3O via IFTTT