Tag Archive for Pocket
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Utilizing BoardGameGeek
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Events for Game Designers 2015
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Scott Almes on Making the Best Treehouse Ever
In this our 5th interview with Scott Almes, we talk about building the Best Treehouse Ever. A 2-4 player card filler, where players are trying to build the best treehouse they can. We are here, for our 5th interview with Scott Almes. It seems like we need to just give you a monthly interview. from Pocket…
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So you want to be a tabletop game designer…
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James Mathe
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5 Minutes with Eric M. Lang
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The Stigma of “Kids Games”
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Choice and Time: When do negative points work in games?
One of the best lessons from UnPub 5 is how difficult it is to make negative point scoring feel right. Negative Point Scoring is pretty much what it sounds like: A mechanism in which players can lose points and possibly end up in negative range at the end of the game. from Pocket http://ift.tt/1F9NfG6 via…