This is a pretty long read, and it doesn’t culminate in any single strong outcome. It will give you some theoretical background, then introduce a design problem I’ve encountered with Side Effects. Then I’ll lay out possible fixes to the problem, and why I’m rejecting all but one. from Pocket http://ift.tt/1Adpf12 via IFTTT
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The Secrets to Making Your Tabletop Game Kickstarter Project Appealing to Retailers
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Observations From a First Time Gen Con Exhibitor
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Building Game-Defining Concepts
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This One Tip Could Make or Break Your Kickstarter
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Landmark Games Part 7: Can’t Stop
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Third-Party Reviews
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Now That’s a Rules Lawyer! The Curious Case of a Copycat Card Game
I’ve known to be a bit of a rules lawyer myself when playing tabletop games, but that’s just a nickname for somebody who’s nit-picky about following the game rules to the letter. Here’s a recent example of some real rules lawyering that involves some games I’m actually familiar with. from Pocket http://ift.tt/1suAMGk via IFTTT