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board games are “making a comeback”
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Triggered Effects, Part 1
Developing the microgame Duel has me thinking quite a bit about triggered card effects. These effects all fit under a general “when TRIGGER occurs, do EVENT” template and they open up some interesting design options. They can make a card situationally powerful. from Pocket http://ift.tt/1v0Kh5C via IFTTT
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7 questions for Richard Garfield
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Josh and Grant Discuss 3.0
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Probability for Game Designers
The following link talks about probability theory for games design: James Ernest explains the basics of probability theory as it applies to game design, using examples from casino games and tabletop games. This article is a preview of James Ernest’s design lecture at Gen Con 2014, “Probability for Game Designers: Basic Math.” from Pocket http://ift.tt/1s0qCgG…
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8.1.14 Update – New Kickstarter Games
I just wanted to share with you all that there are a few Kickstarter games that I wanted to highlight. Fidelitas – Is a card management game produced by Green Couch Games. The game has great art work and looks really solid. Check it out. Compounded: Geiger Expansion – This is an expansion to Darrell…